POV-Ray : Newsgroups : povray.general : Procedural Clouds : Re: Procedural Clouds Server Time
8 Aug 2024 01:22:06 EDT (-0400)
  Re: Procedural Clouds  
From: Warp
Date: 24 Mar 2001 09:01:21
Message: <3abca8b1@news.povray.org>
Christoph Hormann <chr### [at] gmxde> wrote:
: For realistic volumetric clouds you could use media, but that is quite
: slow.  A common method is to use a stack of planes of different height /
: spheres of different radius with partly transparent textures.

  My experiences show that media (method 3) is faster than using stacked
planes.
  Media (method 3) is optimized, so no too many samples are taken. With
a stack of planes povray always have to calculate rays through all the
planes, no matter if the resulting color is inexistent.

  Also media can be looked closely while the planes can't.

-- 
char*i="b[7FK@`3NB6>B:b3O6>:B:b3O6><`3:;8:6f733:>::b?7B>:>^B>C73;S1";
main(_,c,m){for(m=32;c=*i++-49;c&m?puts(""):m)for(_=(
c/4)&7;putchar(m),_--?m:(_=(1<<(c&3))-1,(m^=3)&3););}    /*- Warp -*/


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.